My friends, Japanese games are not that good anymore, so please, stop defending them out of habit. Final Fantasy XIII sacrificed story, gameplay and characterization to delve into shiny non-interactive backgrounds and easily understood features to attract the four people who had never played Final Fantasy before and needed to be convinced.
…performed a great feat in the game, I’d just hit the O button in time and watch as the long-legged half-arachnid woman would show me why none of the developers had ever seen a real woman’s proportions. Does the story justify anything? No, it’s just as bad but people tell me that’s the style in it’s defense, but even as a wacky tale it’s not that fun, greater times can be had while rolling up planets.They’re going in the wrong direction and trying to please too many people. It’s like the PS3, how many RPG gamers did it offend when it ignored that customer group to focus on bringing FPS fans to the console? It’s no wonder no one cares about White Knight Chronicles now since it was a mediocre launch title in Japan and it took Sony two years to bring it to us. We don’t like it because it’s not good. But here we have several games that I see people talk about not enjoying yet they rate it highly. Why is that? You don’t enjoy it but it’s “brilliantly crafted?” I understand that a piece of wood in a pile of crap…
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